Maya Castle Blockout
Using Maya, I was able to take a 2d concept and create a space in 3d. I then exported the scene as an OBJ and got it running inside Unity after much trial and error and coffee.
Original Concept (Left) Maya Blockout (Right)
My blockout started out very large. As I worked through the layout and design, my next goal was to simplify and refine layout to help deliver a more focus experience.